Design Fundamentals
 
Toy
When I first heard of this project I wanted to make a toy that is applicable to teenagers. My younger brother is OBSESSED with Rubik's cubes so I knew I had to create a version of the cube in 3Ds Max. This project was a struggle for me because 3Ds max is the most challenge program by far. I understand 2D programs much quicker and can visualize my end goal in progrms like Photoshop and Illustrator much easier. 3Ds Max is a great challenge for me and requires more brain power and time. I created fidget objects including a fidget cube, a Rubik's cube, and a fidget spinner as those are toys teenagers actually play with. I rendered the object in a room identical to my own basement as that is where my brother spends most of his time. I learned the most from this project, but it was definitely the most tedious.