![](Images/pics of squirrel/main-sq-2.jpg) |
A sliceform is a geometric model constructed from two planes of interlocking materials. It creates an object that is deceiving—by taking 2-dimensional “slices”, connected in such a way that fools the eye into perceiving its 3-dimensionality. In a basic sliceform, typically an x- and y-axis are used. When using paper (as we did), the different axes are generally portrayed by different colors of paper. If you are already provided a template of the sliceform, you would cut them out and fit them together, easily constructing your model.
In class, we did things a little differently. After initially building a sliceform from a ready-made template, we proceeded to design our own. First, we made a pattern on AutoCAD for a sliceform cube, with each axis having seven slices. We then had to take this cube and re-shape it to make a more interesting model. It could be anything that you wanted, but typically the more geometric the shape, the easier it would be to form. Wanting a challenge, I chose a squirrel.
After much hard work, you would take the slices from your constructed model (the previous cube) and replicate them in AutoCAD, using geometric principles if possible. These finalized slices were then taken and input into the program 3ds Max, which took the two axes and formed a true 3-dimensional model. |