| Title | Nearbeer Game |
| Creator | Michael Bean |
| Website | www.forio.com/nearbeer.com |
| Topic | SCM Simulation |
| Synopsis of game | The Nearbeer game will be like that customers order products from you; you keep track of what you're selling, and you order enough raw materials from your suppliers to meet your customers' demand.
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| Presumed knowledge | Basic knowledge
of SCM Basic knowledge of Inventory Control |
| Time Required
to read instruction |
30 minutes |
| Time Required to play a round |
45-60 minutes |
| Number of Players |
1 |
| Lenson Learned | Coordination within the supply chain is difficult. Even when you have perfect information about future orders and complete control over what gets manufactured, delays within the supply chain can cause a 'bullwhip effect.' |
| Free or pay? | Free |
| Play online or download? | Online |
| Demo Picture | |
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