| Title | Decision Base |
| Creator | ISOSMG |
| Website | http://www.isosmg.com.pl/eng/db.html
|
| Topic | Automotive industry |
| Synopsis of game |
In the Georgia Tech Supply Chain Game, student teams participate as players in the supply chain of the automotive industry -- manufacturers, transport companies, first-tier suppliers, second-tier suppliers, and so on. Within a grouping such as manufacturers, the student teams compete with one another. Between groupings, the teams negotiate and sign contracts. |
| Presumed knowledge | Basic knowledge of SCM |
| Time Required to
read instruction |
30 minutes |
| Time Required to
play a round |
|
| Number of Players |
more than 1 |
| Lenson Learned | student teams compete with one another, as companies in a simulated marketplace, making tactical decisions to maximize earnings or some other surrogate of corporate success. Students see the impact of their decisions, for better or worse, and learn about supply chain dynamics. |
| Free or pay? | |
| Play online or download? | |
| Demo Picture | ![]() |